About Me
I’m a Computer Science student at MLSU's Institute of Engineering & Technology, specializing in systems programming. I've been writing code since 2020, and my passion lies in using Rust to build correct, efficient, and reliable software—from low-level libraries to cross-platform desktop applications.
My philosophy is simple: I learn by building and shipping. I believe in practical, project-based knowledge and thrive in environments that value clean abstractions, performance, and robust engineering. I'm also a passionate game developer and a firm believer in open-source.
My Goal: To contribute to foundational open-source tooling in the Rust ecosystem, build reliable systems software, and collaborate with teams that are shipping fast and safe products. I'm actively seeking opportunities to apply my skills and grow as a systems developer.